Simulation and training systems for
defence & security.
We design and build bespoke virtual training environments, VR simulators, serious games and wargaming tools for armed forces, defence ministries and homeland security agencies. Purpose-built to the requirement, not adapted from off-the-shelf software.
Built to specification.
Every system is scoped against your training objectives, doctrine and existing infrastructure. We build across VR headsets, desktop, mobile and installation hardware, on Unreal Engine, Unity and Roblox.
Wargaming environments
Digital and tabletop environments for decision-making under pressure, course-of-action comparison and command team exercises.
- Decision exercises
- Course-of-action analysis
- Command team training
Serious games
Game-based training personnel choose to complete, for doctrine, security awareness and knowledge that decays without repetition.
- Doctrine reinforcement
- Security awareness
- Assessment & scoring
VR simulators
Headset-based training for drills, equipment familiarisation and scenarios too costly or hazardous to stage live.
- Procedural & drill training
- Equipment familiarisation
- Hazard & emergency scenarios
Digital twins
Faithful reconstructions of installations, platforms and terrain for rehearsal and orientation before personnel arrive on site.
- Facility & installation twins
- Terrain & route rehearsal
- Platform & vehicle models
Vocation simulation
Virtual role previews that let candidates try a vocation before committing, on platforms they already use.
- Vocation previews
- Career role simulation
- Recruitment outreach
Public engagement
Environments that carry defence and security messaging to civilian and youth audiences at national scale.
- Whole-of-society campaigns
- Youth engagement
- Open days & exhibitions
Immersive simulator
VR headset, standalone or tethered
Procedural drills and equipment familiarisation
Desktop simulation
Windows workstation, training suite
Wargaming, command exercises, course-of-action analysis
Distributed environment
Multi-user, networked
Team and unit-level collective training
Mobile & browser module
iOS, Android, web
Awareness training, refreshers, pre-course prep
Installation build
Large-format screen, kiosk, exhibition
Open days, recruitment drives, visitor centres
Public-reach platform
Consumer platform at national scale
National education and whole-of-society campaigns
How we build it.
Structured to fit defence procurement and evaluation cycles, with a working prototype early enough to inform the full requirement.
Requirement scoping
We work with your training or capability branch to define objectives, target audience, platform constraints and success measures before any build begins.
Prototype
A working prototype of the core training loop, delivered early so stakeholders evaluate the concept against real users rather than a document.
Pilot & validation
Controlled deployment with a representative cohort, instrumented so engagement and learning outcomes can be measured and reported.
Delivery & sustainment
Full build, handover and documentation, with an ongoing support and content update arrangement where continuity is required.
Request a capability briefing.
Tell us the training gap you are trying to close. We will come back with an assessment of whether simulation is the right instrument, and what a programme would involve.
Contact Finute Defence